I haven't created much original yet but I have worked on many premade assets such as game rips, sculpts by people who have artist talent etc. I am little bit unsure if that would be a problem for me down the line? I am not opposed to putting down the 900$ for a full license of Zbrush, but I would like to avoid ending up with a tool that is no good for printing or vice versa a tool that has too many limitations and then requiring me to upgrade when buying Core instead (with would lose me 100$, essentially) And unlike "ZbrushCore", it does not seem to have dedicated features for 3D printing. The price for Zbrush 2020 as a hobbyist is a bit. Sculptis is just too stripped down and Blenders handling is just not for me to be "productive". I started with Sculptis and Blender, but feel that neither is what I need. I would also like to do some "proper" digital painting. My "goal", if you will, is to produce figurines/statues (similar to HotToys, Neca, etc) from the various IPs I enjoy as well as from my own ideas. Then, a few months ago I started to get curious about 3D printing, and have now bought my first printer. Haven't done it in a few years tho as I got distracted by other interests. I have recently decided to pick up digital art again I used to spend a lot of time drawing and painting (physical, not digital) as well as played around with 3DSMax and Blender.
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